Colors
Every color setting opens the same color picker. Pick how the color behaves from the mode at the top of the picker.
- CUSTOM: a single color, set with the color map, hue and alpha bars, the R, G, B and A boxes or
a hex code, either
#AARRGGBBor a plain#RRGGBB, which is taken as fully opaque - THEME: follows the client's accent color, keeping its own alpha
- CHROMA: cycles through the rainbow, with its own speed, saturation and brightness
- GRADIENT: blends through colors of your choosing
Gradient
A gradient has between 2 and 8 colors, shown as swatches under the mode. Click a swatch to edit that color with the rest of the picker, + adds a copy of it right after, and x removes it. The gradient loops from the last color back to the first.
Speed sets how quickly it moves, from standing still to 3 loops a second. Click the Speed, Angle or Length label to type an exact value instead of dragging.
On HUD text, the gradient lies across the whole screen and each letter takes the color of the spot it's drawn on. Angle sets which way it runs: 0 is left to right and 90 is top to bottom, and dragging it moves in steps of 5. Length sets how far one loop through the colors stretches, from 20 to 600 pixels. Two HUD texts with the same gradient line up wherever they sit, so the module list, watermark and keybinds can share one smooth gradient.
Anywhere else, like ESP and other things drawn in the world, there's no angle: the color moves through the gradient over time, like chroma.
Favorites
Add to favorites at the bottom of the picker saves the color as it is, gradients included. Saved colors show as swatches under it, newest first, in every color picker, with gradients and chroma moving through their colors so you can tell them apart. Click one to apply it to the color you're editing, or right-click it to remove it. Up to 16 are kept, and they stay the same when you switch configs.