Nuker
Automatically mines selected blocks using Minecraft's normal held attack action.
Nuker selects a visible block, rotates toward it when configured, and holds the attack key until the block is broken. It pauses while Powder Chest Solver is working.
Blocks
Controls which blocks Nuker is allowed to mine.
Range
Sets the maximum distance at which blocks can be selected.
Height
Sets how many blocks above the player's search origin can be selected.
Depth
Sets how many blocks below the player's search origin can be selected.
FOV
Limits target selection to blocks inside the configured field of view.
Shape
Controls the area in which Nuker searches for blocks.
- SPHERE: searches all visible blocks within range
- FACING_AXIS: mines a straight line along the direction you are facing
- AXIS_TUNNELS: mines the centre line and two parallel side lines
- TRIGGERBOT: only mines blocks intersected by your crosshair
Sideways offset
Moves the origin of axis-based shapes left or right.
Forwards backwards offset
Moves the origin of axis-based shapes forward or backward.
Rotations
Controls how Nuker aims at selected blocks.
- NONE: does not change your rotation
- CLIENT: uses client rotations with perspective movement
Priority
Controls how a target is chosen when multiple blocks are available.
- CLOSEST: selects the nearest valid block
- LOWEST_ROTATION: selects the block requiring the smallest rotation
Stuck timeout ticks
Drops the current target after this many ticks if it has not been broken.
Preview
Highlights the block currently selected by Nuker.
Target color
Sets the colour used by the target preview.