Inventory Manager
Provides an auto hotbar, auto armour, and inventory cleaner. Calculates the best items and puts them in your specified slots, throws out junk.
Mode
- INVENTORY: Only sort when you manually open your inventory
- ALWAYS: Automatically open inventory and sort when conditions are met
Activate On %
(Only in ALWAYS mode) Open inventory and sort when the main inventory is at least this % full. At 0%, it triggers whenever there's any work to do.
Delay (ms)
Delay between each automatic action (move, throw, equip).
Only In SkyWars
Only work while you're in a SkyWars game, going by Hypixel's or Rewound's location. Off by default.
Auto Hotbar
Automatically moves items into designated hotbar slots based on item type. Set any slot to -1 to disable it.
Hotbar Assignment
- Sword Slot: Hotbar position for your best sword (default: 0)
- Pickaxe Slot: Hotbar position for your best pickaxe (default: 1)
- Axe Slot: Hotbar position for your best axe (default: 2)
- Bow Slot: Hotbar position for your best bow (default: 3)
- Pearl Slot: Hotbar position for ender pearls (default: 4)
- Gapple Slot: Hotbar position for golden apples (default: 5)
- Block Slot: Hotbar position for building blocks (default: 6). Only full blocks that don't fall count, like stone, wool, glass and planks, so ladders, slabs, carpets, sand and gravel are never put here. Blocks on Scaffold's whitelist come first, then the biggest stack
- Food Slot: Hotbar position for food (default: 7)
- Potion Slot: Hotbar position for splash potions, with healing ones picked first (default: 8)
Auto Armor
Enable automatic armor equipping. Finds your best armor pieces and equips them.
Prioritize Blast Resistance
When scoring armor, treat Blast Protection as the most valuable enchantment instead of Protection.
Armor Ignores %
Let armor equipping run regardless of how full your inventory is, instead of waiting for Activate On %.
Inventory Cleaner
Automatically throw out unrecognized items that don't fit any hotbar role (not tools, weapons, armor, consumables, or blocks). Potions are kept, apart from debuffs when Trash Debuffs is on. Only full blocks count as blocks here, so ladders, slabs, carpets, cobwebs, torches, sand and the like are thrown out; add any you want to keep to the Trash Blacklist.
Trash Food
Throw out food too, apart from your best stack, which is kept to eat from. With a Food Slot set, that's the stack in it. Golden apples are never thrown. On by default.
Trash Debuffs
Throw out potions whose only effects are harmful, like Poison, Slowness, Weakness or Harming, whether drinkable, splash or lingering. A potion with any good effect, like Turtle Master, is kept, and so are ones with no effect, like water bottles. These are never put in the Potion Slot either. Works even with the Inventory Cleaner off. On by default.
Trash Extra Gear
Throw out duplicate or worse versions of gear items you already have equipped or assigned to hotbar slots. Useful for preventing inventory clutter when looting.
Keep Blocks
How many building blocks to keep before extra stacks are thrown out, from 0 to 576. Blocks on
Scaffold's whitelist are kept first, then your biggest stacks, until they add up to at least this many, so with 32 stone and 32 planks
both stay at the default 128. Your best stack is always kept, so 0 keeps just that one.
Only visible when Trash Extra Gear is on.
Trash Blacklist
What non-gear items we shouldn't throw out as trash.
Default includes:
Totems of Undying, Netherite Ingots, Netherite Upgrade Smithing Templates, Experience Bottles, and
Diamonds. Buckets aren't on it, so they're thrown out; add water_bucket to keep yours for clutches.