Nametags
Replaces vanilla player nametags with custom screen-space nametags.
Mode
Selects the nametag design.
- CLEAN: compact text tag with optional health and distance
- EXPLICIT B9: ported version of Explicit B9's nametags
Max Distance
The farthest distance a player can be before their custom nametag stops rendering.
Ignore Target Filter
When enabled, Nametags renders custom nametags for all other living players instead of using the global Target Filter rules.
Scale
Scales the nametag text and layout.
Scale with distance
Shrink nametags the further away a player is, like vanilla's nametags, instead of keeping them the same size on screen. A tag is its Scale size at Normal distance, and the whole tag, text, background and armor icons, shrinks together around where it hangs. Tags never shrink below a quarter of their size or grow past one and a half times it, so far players stay findable and a player right in front of you doesn't cover the screen. Off by default.
Normal distance
How far away, in blocks, a tag is drawn at its normal size. Defaults to 8.
Distance falloff
How quickly tags shrink. At 1 they shrink exactly like vanilla's, half the size at twice the distance; lower values shrink them more gently. Defaults to 0.5, where a tag twice as far away is about 70% of the size.
Y Offset
Moves the nametag higher or lower above the player's hitbox.
Health
Shows the player's current health.
Distance
Shows the player's distance from you.
Health Mode
- HEARTS: displays health in hearts
- PERCENTAGE: displays health as a percentage-style value
Armor
Only visible for modes that support it. Draws the target's held item and armor above the nametag.
Durability
Only visible for modes that support it. Shows remaining durability above damageable equipment.
Enchantments
Only visible for modes that support it. Shows compact enchant labels generated from the enchantment display names.
Background
Toggles the nametag background.
BG Color
Background colour and alpha.
Text Color
Main text colour.
Text Shadow
The shadow behind the nametag text, in both modes.
- NONE: no shadow
- SIMPLE: Minecraft's own shadow, a dark copy one pixel down and right
- SOFT: a soft blurred shadow all the way around the text
Defaults to NONE.
Shadow strength
How dark the text shadow is, from 40 to 255. Only visible when Text shadow isn't NONE. Defaults to 190.
Shadow distance
How far the shadow sits from the text, from 1 to 8 pixels. These are real screen pixels, so it stays the same at any GUI scale or element scale. Only visible when Text shadow isn't NONE. Defaults to 1.
Font
Font used for this module's text. DEFAULT follows the client font set in Font, and any other choice overrides it here only.