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Mob ESP

Highlights the mobs you pick through walls.

Players are left out; use 3D ESP or 2D ESP for those.


Mobs​

The mobs to highlight, chosen with the mob picker. It works like the item picker, with each mob shown by its spawn egg, and lets you pick whole groups at once: Hostile, Passive, Water and Ambient. Defaults to Hostile.

Switch the picker to blacklist to highlight every mob except the ones you list.

Shape​

How each mob is drawn.

  • OUTLINE: only the edges of the hitbox
  • FILL: only a translucent fill
  • BOTH: a translucent fill with an outline

Color Mode​

Sets the colour used for highlighted mobs.

  • GROUP: hostile mobs are red, passive ones green, water mobs blue, ambient ones grey and everything else yellow
  • STATIC: every mob uses one colour of your choice

Color​

Only visible in STATIC mode. The colour used for every highlighted mob.

Fill Alpha​

Opacity of the fill, only visible when Shape includes a fill.

Outline Alpha​

Opacity of the outline, only visible when Shape includes an outline.

Line Width​

Thickness of the outline.

Range​

How far away, in blocks, a mob can be and still be highlighted.