2D ESP
Draws screen-space player boxes, health bars, equipment icons, and optional stats.
This module has either been added or heavily updated in the experimental version, do not expect configuration options or this module to be available if you use the latest release.
Max Distance
The farthest distance a player can be before their 2D ESP stops rendering.
Ignore Target Filter
When enabled, 2D ESP renders all other living players instead of using the global Target Filter rules.
Box Style
Controls the shape of the screen-space box.
- FULL: draws a full rectangle around the player
- CORNERS: draws corner brackets instead of complete edges
Border Mode
Controls the box border colour.
- CUSTOM: uses the configured border colour
- HEALTH: shifts from green to red based on health
- TEAM: uses the dyed colour of the target's helmet
Stat Side
Where stat text is placed relative to the box.
- LEFT
- RIGHT
- BELOW
Box
Toggles the box outline.
Health Bar
Draws a vertical health bar on the selected side of the box.
Health Side
Chooses whether the health bar appears on the LEFT or RIGHT side.
Stats
The following toggles control which stat lines are displayed:
- Health Text
- Absorption
- Distance
- Armor
- Held Item
- Ping
Equipment Icons
Draws the target's equipment icons below the box.
Colours
- Border Color: custom border colour
- Infill Color: translucent fill inside the box
- Text Color: stat text colour
- Health BG: background behind the health bar
Line Width
Thickness of the box outline.
Box Padding
Expands the screen-space box outward from the projected player bounds.
Health Width
Width of the health bar.
Text Scale
Scales stat text and keeps it independent from distance.
Text Shadow
Toggles a shadow behind stat text.