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2D ESP

Draws screen-space player boxes, health bars, equipment icons, and optional stats.

warning

This module has either been added or heavily updated in the experimental version, do not expect configuration options or this module to be available if you use the latest release.


Max Distance

The farthest distance a player can be before their 2D ESP stops rendering.

Ignore Target Filter

When enabled, 2D ESP renders all other living players instead of using the global Target Filter rules.

Box Style

Controls the shape of the screen-space box.

  • FULL: draws a full rectangle around the player
  • CORNERS: draws corner brackets instead of complete edges

Border Mode

Controls the box border colour.

  • CUSTOM: uses the configured border colour
  • HEALTH: shifts from green to red based on health
  • TEAM: uses the dyed colour of the target's helmet

Stat Side

Where stat text is placed relative to the box.

  • LEFT
  • RIGHT
  • BELOW

Box

Toggles the box outline.

Health Bar

Draws a vertical health bar on the selected side of the box.

Health Side

Chooses whether the health bar appears on the LEFT or RIGHT side.

Stats

The following toggles control which stat lines are displayed:

  • Health Text
  • Absorption
  • Distance
  • Armor
  • Held Item
  • Ping

Equipment Icons

Draws the target's equipment icons below the box.

Colours

  • Border Color: custom border colour
  • Infill Color: translucent fill inside the box
  • Text Color: stat text colour
  • Health BG: background behind the health bar

Line Width

Thickness of the box outline.

Box Padding

Expands the screen-space box outward from the projected player bounds.

Health Width

Width of the health bar.

Text Scale

Scales stat text and keeps it independent from distance.

Text Shadow

Toggles a shadow behind stat text.