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Announcer

Tells chat everything you do, like mining 55 dirt or eating a golden apple.

Doing the same thing over and over is added up and announced once you stop, so mining a vein sends Mined 12 Coal Ore! instead of twelve messages, and a single block reads Mined a Cobblestone block!. Messages wait their turn so chat isn't flooded, and anything still waiting when you change worlds is dropped.


Mining​

Announce blocks you break, like Mined 55 Dirt!

Placing​

Announce blocks you place, like Placed 12 Oak Planks!

Eating​

Announce food you eat and potions you drink, like Ate a Golden Apple! or Drank a Potion of Swiftness!. Other items you finish using, like a goat horn, read Used.

Kills​

Announce players you kill by name, like Killed Steve!, and mobs you hit in the last 10 seconds dying, added up like Killed 3 Zombies!

Deaths​

Announce dying, with your killer when the death message names one, like Got killed by Steve!

Pickups​

Announce items you pick up, like Picked up 32 Cobblestone!

Drops​

Announce items you drop from your hand, like Dropped a Diamond Sword!

Walking​

Announce how far you walked once you stop, like Walked 120 blocks!. Walks under 5 blocks and riding don't count.

Jumping​

Announce your jumps, like Jumped 7 times!

Group time​

How many seconds of not doing something again before its total is announced. Defaults to 3.

Message delay​

The fewest seconds between two messages, so chat isn't flooded. Defaults to 3. Only the latest 5 waiting messages are kept.

Client only​

Show the announcements in your own chat instead of sending them to the server.