Auto Anchor Warning
Places, charges and detonates a respawn anchor.
Mode
- ON BIND: the whole sequence runs on the keybind, starting from placing the anchor. The module turns itself back off when it finishes
- ON PLACE: sits idle until you place an anchor yourself, then takes over from the charge and returns to idle afterwards, ready for the next one
- AUTO: picks the spot around the nearest enemy that hurts them most for the least to you, and places, charges and blows up the anchor by itself
Double anchor
Place a second anchor as the first one goes off, then charge that too. Needs a lower Delay to land both before you are moved.
Safe anchor
Put a glowstone block between you and the anchor before charging, so the blast has something to eat on the way to you. In AUTO it uses the Safe block, and only when that takes at least 2 damage off the blast to you.
Explosion item swap
Swap to a chosen hotbar item before detonating instead of holding the anchor. Handy for holding a totem at the moment the blast lands.
Explosion item
Which item to swap to. Falls back to the anchor slot if none is found.
Aim assist
Turn towards the anchor for each step.
Aim speed
Degrees turned per tick while aiming.
Delay (ms)
Time between each step of the sequence, randomised between the two bounds.
AUTO settings
Only shown in AUTO.
Target range
How far away the enemy can be.
Min damage
The least damage the anchor has to do to them.
Max self damage
The most damage the anchor may do to you.
Anti suicide
Never blow up an anchor that would leave you on less than half a heart.
Safe block
What covers the anchor on your side with Safe anchor: glowstone or obsidian.
Rotate silently
Turn only the rotation the server sees, not your camera.
Swap back
Switch back to the slot you had afterwards.
Only existing
Only blow up anchors already there, never place one.